![]() All such operations directly modify the matrix instance on which they are invoked. Using JOML you can build matrices out of basic transformations, such as scale, translate and rotate, using a fluent interface style. The client is responsible to allocate the needed working objects. This helps in completely eliminating any object allocations, which the client could otherwise not control and which impact the GC performance resulting in small hickups. Vector arithmeticĪll operations in JOML are designed to modify the object on which the operation is invoked. If you like to know more about JOML’s design, see the corresponding Wiki page. At the same time, JOML tries to pose the lowest possible requirements to an execution environment by being compatible with Java 1.4 and not making use of JNI. The goal of JOML is to provide easy-to-use, feature-rich and efficient linear algebra operations, needed by any 3D application. tar.gz JOML – Java OpenGL Math LibraryĪ Java math library for OpenGL rendering calculations | use it on: Desktop / Android / GWT ![]() JOML – Java OpenGL Math Library A Java math library for OpenGL rendering calculations View on GitHub Download. JOML – Java OpenGL Math Library | JOML Skip to the content.
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